![]() ![]() It also dilutes any sense of personality among the rest of the factions. Their inclusion feels like it checks off a necessary box rather than being an actual tribute and homage to the Division franchise. I’m not morally opposed to the concept of putting pyromaniacs in your game, but the Cleaners are still painted with the same vaguely heroic brush as everyone else. The Cleaners are also straight-up villains they spend their time in The Division torching asthmatics and burning children alive. ![]() Perhaps this is why the Division is represented by the Cleaners - they’re one of the few groups in the setting that aren’t also tech guys. DedSec, Phantoms, and Echelon are all tech guys. XDefiant is Tom Clancy’s Smash Bros., but it rarely does anything wild or funīut XDefiant also doesn’t measure up to the casts of other contemporary shooters. The Cleaners have Joe Ferro, their blue-collar boss with the Noo Yawk accent, announcing the matches for them. DedSec can unleash the Infiltrator Spiderbot on an enemy’s face, blocking their view and forcing them to cartoonishly flail and fumble. ![]() There are some fun tools and Easter eggs for each faction. This game might scratch an itch for those who feel Valorant is a little too slow, or for those who find the focus on Overwatch’s unique hero abilities to be overwhelming. Libertad, for instance, are great battlefield medics and healers, whereas the Cleaners excel at area control thanks to their liberal use of fire. Factions are the game’s character classes every player will spend plenty of hands-on time with a weapon, but with a faction they have access to additional powers and abilities. Once the game kicks off, players can liberally swap among the factions and different weapon loadouts. There are arena-style maps for XDefiant’s Domination and Occupy game modes, and then more linear paths for Zone Control and Escort. Players face off in 6v6 battles on maps both original to XDefiant and ones drawn from Ubisoft’s Far Cry and Tom Clancy games. But it lacks a certain je ne sais quoi the closest thing I can say to try and sum up the game’s identity is that it’s Tom Clancy’s Smash Bros. This is great for gameplay, because it’s easy to read both enemy movement and your own squad. The XDefiant preview available to press was much more visually restrained, with liberal use of tacticool style. Ubisoft previously described the game as partially a “punk-rock mosh pit,” with earlier materials being significantly more colorful. XDefiant is a free-to-play, fast-paced, competitive shooter that allows players to pick from one of five factions: the Libertad revolutionaries from Far Cry 6 ex-Ghost Recon specialists known as Phantoms agents from the Echelon spy agency DedSec street hackers and the Cleaners, former sanitation workers with a love of fire from the Division games. It’s a fun premise backed up by competent, crisp gameplay - but does the game manage to make these matchups memorable? Players can jump into a match as a Echelon spy straight out of Splinter Cell or use Watch Dogs hackers to confound their foes. Reveal enemies and hunt them down with the classic Third Echelon 5.7 pistol.Ubisoft’s XDefiant is an arena shooter with a familiar cast drawn from the publisher’s array of shooter and action-adventure franchises. Shares the location of nearby enemies with your team. In addition, Echelon agents can reveal the location of enemy combatants, giving their allies a huge tactical advantage. ![]() They are invisible on the minimap and use their abilities to surprise and confuse their foes. Initiated with a single operative, Sam Fisher, the "Splinter Cell" program was expanded under the direction of the organization's final director, Tom Reed.Įchelon is a support class that can give players crucial information. Unlike the CIA's field operatives, their identities were kept secret, even from other government agencies. Their work was the darkest of black ops, retrieving the most vital intelligence and acting on it in ways that other operatives cannot. Its most significant initiative was the Splinter Cell Program in which lone operatives, called "Splinter Cells", did field work in sensitive areas around the world. Its primary goal was to serve as the equivalent of Special Forces in the modern age of information warfare. Third Echelon was a top-secret directorate tasked with spearheading the American information warfare initiative. ![]()
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